Winners & Awards
Low Gross Champion - The team with the lowest gross score over 72-holes from flights 1 or 2.
Shootout Champion - The Low Net and Low Gross winners of each flight (eight teams) will advance to a four hole shootout in a true alternate shot format with progressive elimination. Teams receive strokes according to their adjusted course handicaps for foursomes play (50%), applying strokes as prescribed by course handicap rankings.
Awards to the Low Gross and Low Net winners of each flight. Teams can only win one format.
Teams + Handicaps
The field is limited to 48 two-person teams divided into four flights based upon combined team index with 12 teams per flight.
The tournament uses a player’s 12-Month Low USGA Handicap as of June 1, 2025 for the tournament. The Four-Ball format uses 90% of each player’s course handicap. The Scramble format uses 35% of the lowest player’s handicap plus 15% of the partner’s handicap. The Foursomes format uses 50% of the combined course handicap. Any decimal is rounded up to the next whole number.
Players wanting to compete in the “net” divisions must have a valid USGA index. If you do not have an index, you will play as a “scratch” golfer – 0 handicap.
The maximum index will be 24.0 per player. Any player over a 24.0 will be adjusted down to a 24.0. In addition to a maximum handicap, there will be a maximum difference in course handicap of 10 amongst team members. Teams with a larger differential will have the higher index player adjusted down to the 10 stroke differential limit.
FORMATS
This 72-hole tournament features two-person teams competing in two rounds of four-ball, one round of foursomes and one round of scramble format.
Four-Ball: This is the most common team competition in golf. It is a competition in which two competitors play as partners, each playing his/her own ball. The lower score of the two partners is the score for the hole. If one partner fails to complete the play of a hole, there is no penalty but the player whose score is to count must be reflected under that player’s name on the scorecard.
Scramble: This team format allows both players to play a stroke from the same location. After both players play a stroke, the partners determine which ball ended up in the best location; both team members play the next stroke from this location. This process continues until the ball is “holed.” Note – Players must play their stroke from within one club length of the chosen location unless on the putting green. This club length may not be used to improve the condition of the ball (move a ball from a penalty area back into play, from a bunker or waste area back into grass or from off the putting green to the putting green). The club length must also not be nearer the hole. On the putting green, the stroke must be played within six inches of the chosen location without being nearer the hole.
Foursomes: A competition in which the two partners play one ball. In Foursomes, the partners alternate shots. If player ‘A’ tees off, player ‘B’ will play the next stroke. Players continue this process until the ball is “holed.” If Player ‘A’ makes the first stroke on Hole 1, player ‘B’ will make the first stroke on Hole 2 regardless of who holed the previous putt. Note – penalty shots do not take the place of a stroke. If player ‘A’ hits a ball into a penalty area ‘B’ still plays the next shot, but is hitting three.
Tees
Flights 1 & 2 will compete from the Tournament tees.
Flights 3 & 4 will compete from the Resort tees.
Women in any flight will compete from the Forward tees.
SKINS GAME
There will be an optional, daily skins game that will be paid in cash. If you would like to participate it's $200 for the Gross and $200 for the Net, $400 total for the entire event. We will be awarding skins after each round, based on your flight in the event with the First Flight and Second Flight together in one group and the Third and Fourth Flight together in another. To sign up for the skins game you must pay your cash entry prior to starting your first round of play.
A skin is “won” when your team has the lowest score on a hole during the round. If no one skin is won for a single day, those monies will be carried over to the following day’s skins game and added to the overall pot. If no skins are won on the last day, 25% of the pot will go to the lowest team score for the final day, regardless of finish position. The remaining pot will be divided between 3 teams selected in a random drawing.